<audioMeasures>

	<possibleInterface>
		Read and write in the same floating point array. Repeat once for each sample.
		Audio data is a subset of the indexs in that array.
	</possibleInterface>

	<possibleInterface>
		function of 1 float parameter, every time its executed, saves some state,
		and returns a float that slowly changes each call
	</possibleInterface>
	
	<rootAudioMeasureGoal>
		Written or chosen by Human at runtime.
		May be unnecessary if goals depend only on mouse.
	</rootAudioMeasureGoal>
	Root audio measure goal, defined or chosen by Human.
	Evolved audio measures.
</audioMeasures>